Nerf Hades Review | Is The Nerf Rivals XVII 6000 Worth It?

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Nerf Rival Phantom Corps Hades XVIII-6000 offers a trim design with comfortable and easy control. This portable Rival Hades requires both hands while shooting, and it has the capacity of holding 60 rounds in the easy loading integrated magazine.

Let’s find out more about the Nerf Rival Phantom Corps Hades through this Nerf Hades review.

Nerf Rival Hades Review: At a Glance

  • The rear handle is comfortable to hold and cock while firing.
  • This blaster ensures pump-action smoothly while priming.
  • The capacity of the rival hades is amazing and loading is too easy.
  • You will find the toy gun light to shoot fast and hard.
    While shooting, the rotating barrel makes the battle easy and unbeatable.
  • While loading, the balls can’t come out. You have to pull them out.
  • Not for kids as the cocking handle is not comfortable and difficult to handle.
  • Some find the hop-up system weird.

Nerf Rival Phantom Corps Hades XVIII-6000 – Summery

Nerf Rival Phantom Corps Hades XVIII-6000 - Summery
Nerf Rival Phantom Corps Hades XVIII-6000 - Summery
Nerf Rival Phantom Corps Hades XVIII-6000 - Summery
Our Score

The Nerf Rivals XVII 6000 Blaster is a slam fire toy gun with user-friendly features. Your target will be accurate with lots of rounds because it comes with 60 rounds of capacity.


Manufacturer: Hasbro
Dimensions: : 4 x 30 x 12 in
Weight: 3 Lbs
Recommended Age: 14 Years and up

If you compare it with the Rivals like Apollo, Kronos, Artemis, Atlas, and Helios, Hades will be the winner. This toy gun takes time to dry out.

You may find similarities in features between Artemis XVII-3000 and Rivals XVII 6000, but the Hades is more powerful in performance than the Artemis.

Hades is recommended for high fire rate, shoots fast and hard, accuracy, and high capacity as it is the Nerf’s best springer.

Nerf Hades XVII-6000 Review – Should You Own One?

The Nerf Hades are the big brother of Rival Artemis. This gun is sleek in design and large in size. The magazine allows easy load and shoots 100 feet in one second. This toy weapon has the capacity to use 60 rounds.

This 28″ long Hades with double-sized Artemis comes with the spring-loaded and pump-action mechanism. In the front, the muzzle comes with four barrels and a sling attachment. The barrel automatically rotates while shooting.

There is a priming handle that allows you to pull and push to make the shooting process smooth.

On the top, the tactical rail is attached to two parts. One part is integrated on the gun top, and the other part is the slider that gives access to the loading tubes.

This blaster doesn’t have any iron sights. The magazine is built-in and has the capacity to hold 60 rounds. The tubes allow us to load the round foam balls independently.

You may find yourself shooting with this springer for ages for the huge capacity. Yes, it will take a while. But it is worth it as you will have flying yellow balls here and there in your space.

Slam fire is the finest feature of this blaster. All you have to do is, hold down the trigger, prime the blaster continuously and shoot at the target.

There is no comparison with the dart blasters as the yellow rounds provide great FPS. And for the hop-up mechanism, the range is amazing.

The grip comes in thumb-hole design, which is very unique. It is solid and simple to modify if you require one. 

There is no chance of getting jammed experience with this blaster. If you get one, then use the unjamming button. You have to prime the gun before every shooting. To avoid the unwanted shoot, click the safety button. The trigger has a slam fire option to enhance performance.

Nerf Hades Mod Guide

Nerf Rival Phantom Corps Hades XVII-6000 doesn’t require significant mod but if you want to upgrade the spring to K26, then you can. For that, you have to open up the whole blaster carefully as it comes with hundreds of screws. You can also use spray color on the gun to give a different look to this blaster.

Best Alternatives of Nerf Hades XVII-6000

Rival Phantom Corps Hades
Nerf Rival Nemesis MXVII-10K
Nerf Rival Zeus MXV-1200 Blaster
Nerf N-Strike Hyper Fire Blaster
Product Title
Product Title
Rival Phantom Corps Hades
Nerf Rival Nemesis MXVII-10K
Nerf Rival Zeus MXV-1200 Blaster
Nerf N-Strike Hyper Fire Blaster
3 Lbs
5 Lbs
1.47 Lbs
4.19 Lbs
No required
6 D
6 C
4 D
Near 100
Near 70-80
14-99 Years
14-99 Years
14-99 Years
8-99 Years

In this section, I will talk about three alternatives of Hades. If you want something different from the Hades, then look at the blaster’s options given below.

Nerf Rival Zeus MXV-1200 Blaster

Rival Zeus is the semi-automatic flywheel blaster in the rival series and you have to use foam rounds instead of darts in this blaster.

As it is a battery-powered gun, you will need 6 C alkaline batteries to run the Rival Zeus. The battery tray is situated in the back of the gun, and you have to unscrew it to get access to the battery tray.

 The front nozzle is not like the N-strike, so you cannot add any barrel extension. On the top, there is a flip upside that matches with the rear one. These two attachments help to aim the target.

There are three tactical rails on this gun. One is on the top, and the other two are on both sides. You can use the N-strike attachment on the tactical rails per your preference.

As the blaster is semi-automatic, you have to pull the trigger every time while shooting. The lower button is the rev trigger that activates the flywheel. You have to do this as Nerf Zeus requires to rev up before shooting.

After revving the blaster, click the safety lock to avoid clicking the rev trigger often.

To release the magazine, there is an orange button at the end of the Rival blaster. Pull down the button and the magazine will pop out. You have to push the rounds in the magazine to load. The magazine loads up to 12 rounds.


  • Semi-automatic blaster
  • The speed velocity is 100 FPS
  • Accuracy and range are perfect
  • The magazine has the capacity to load 12 rounds.


  • Shoots great
  • Quality gun with high speed
  • Hassle free loading
  • Comfortable to hold


  • Little loud while playing.

Nerf Rival Nemesis MXVII-10K

The automatic, flywheel powered, and hopper fed blaster comes with 100 capacity. You will not find any attachment point in the nose area.

There are sling mounts on the sides of the blaster. You can use them to attach shoulder straps to hold the blaster and shoot with power.

Though there is a tactical rail but it is better not to attach any accessories. The hopper can load up to 100 Nerf balls; there is a door in the hopper. You have to open it and load the balls in it.  

You can pull out the whole hopper to release the jam of the blaster; you have to push back the rear sight attachment.

The grip is comfortable to hold. As it is a flywheel blaster, so you have to press the little trigger to activate the flywheel, then you can pull the primary trigger to shoot the foam balls.

Nerf Rival Nemesis requires 6 D batteries to run. You can use the rechargeable battery pack instead of the batteries


  • Automatic blaster with hopper-fed loads.
  • The hopper comes with a capacity of 100 Nerf balls.
  • Fast shooting experience


  • Fire rate is 100 FPS
  • Easy and fast to reload
  • Comfortable to hold


  • It takes little time to pull the trigger and fire.

NERF N-Strike Elite HyperFire

Nerf Elite HyperFire is magazine-fed, automatic, and flywheel powered. The blaster runs with four D style batteries that are situated in the gun back. You have to unscrew the part to insert the batteries.

You cannot add any barrel attachment on the front as the nozzle is not n-strike. There is an N-strike tactical rail on the top.

Two sling attachments are there in the gun. There are 25 dart drum magazines in the blaster. The magazine release button is on the opposite of the trigger button.

The dart access door is on the top. The feeding mechanism is different in this blaster as it is fully automatic and comes with a conveyor belt.

This flywheel blaster has a rev button to activate the flywheel before shooting the darts with the main trigger.


  • This blaster fires 5 darts in 5 seconds
  • The drum magazine has the capacity of 25 darts
  • The velocity is 90 FPS.


  • Fast performance
  • Unique in design
  • Kids friendly Nerf gun


  • This gun has a jam problem

Frequently Asked Questions (FAQs)


This Nerf hades review will help Nerf lovers pick the powerful rival phantom corps hades xviii-6000 without any doubt. The rival Hades XVIII 6000 blaster is the best rival springer blaster. Recommended for 14+ kids to play as it provides powerful performance. 

This spring-powered and slam-fire-enabled blaster is cool to play with, and you will not have to carry any extra gears as it doesn’t require one. Get the team flags on and blast all the opponents with foam balls with power. Good luck!!

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